I graduated with honors from the University of Electronic Science and Technology of China
(UESTC),
and I was a Research & Development intern at Taichi Graphics (Now Meshy), where I was fortunate enough to be supervised by
Dr. Tiantian Liu.
My research focuses on physical AI infrastructure and robotics learning:
massively parallel, high-fidelity simulation systems that turn
physics-grounded world generation, robot interaction, and real-world
feedback into scalable manipulation policies.
* Equal contributions; † Project lead.
TacCoRL: Integrating Tactile Feedback into VLA via Simulation
GRIP: A General Robotic Incremental Potential Contact Simulation Dataset for Unified Deformable-Rigid Coupled Grasping
Siyu Ma*,
Wenxin Du*,
Chang Yu*,
Ying Jiang*,
Zeshun Zong,
Tianyi Xie,
Yunuo Chen,
Yin Yang,
Xuchen Han,
Chenfanfu Jiang
IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), 2025
arXiv | project page | video
A Convex Formulation of Material Points and Rigid Bodies with GPU-Accelerated Async-Coupling for Interactive Simulation Chang Yu*,
Wenxin Du*,
Zeshun Zong,
Alejandro Castro,
Chenfanfu Jiang,
Xuchen Han
IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), 2025 Best Poster Finalist @ IROS 2025 Workshop ROMADO arXiv | code | video
Dress-1-to-3: Single Image to Simulation-Ready 3D Outfit with Diffusion Prior and Differentiable Physics
Xuan Li*,
Chang Yu*,
Wenxin Du*,
Ying Jiang*,
Tianyi Xie,
Yunuo Chen,
Yin Yang,
Chenfanfu Jiang
ACM Transactions On Graphics (SIGGRAPH), 2025
arXiv | project page
ARM: Appearance Reconstruction Model for Relightable 3D Generation
Xiang Feng*,
Chang Yu*,
Zoubin Bi*,
Yintong Shang,
Feng Gao,
Hongzhi Wu,
Kun Zhou,
Chenfanfu Jiang,
Yin Yang.
Conference on Computer Vision and Pattern Recognition (CVPR), 2025 Highlight arXiv | project page
Gaussian Splashing: Unified Particles for Versatile Motion Synthesis and Rendering
Yutao Feng*,
Xiang Feng*,
Yintong Shang,
Ying Jiang,
Chang Yu,
Zeshun Zong,
Tianjia Shao,
Hongzhi Wu,
Kun Zhou,
Chenfanfu Jiang,
Yin Yang.
Conference on Computer Vision and Pattern Recognition (CVPR), 2025
arXiv | project page
Embedded IPC: Fast and Intersection-free Simulation in Reduced Subspace for Robot Manipulation
Wenxin Du*,
Chang Yu*,
Siyu Ma,
Ying Jiang,
Zeshun Zong,
Ying Yang,
Joseph Masterjohn,
Alejandro Castro,
Xuchen Han,
Chenfanfu Jiang.
IEEE International Conference on Robotics and Automation (ICRA), 2025
arXiv | project page | video
XPBI: Position-Based Dynamics with Smoothing Kernels Handles Continuum Inelasticity Chang Yu*,
Xuan Li*,
Lei Lan,
Ying Yang,
Chenfanfu Jiang.
SIGGRAPH Asia, 2024
arXiv | video
VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality
Ying Jiang*,
Chang Yu*,
Tianyi Xie*,
Xuan Li*,
Yutao Feng,
Huamin Wang,
Minchen Li,
Henry Lau,
Feng Gao,
Yin Yang,
Chenfanfu Jiang
SIGGRAPH, 2024
arXiv | project page | video
MeshTaichi: A Compiler for Efficient Mesh-based Operations Chang Yu*,
Yi Xu*, Ye Kuang, Yuanming Hu, Tiantian Liu
ACM Transactions On Graphics (SIGGRAPH Asia), 2022
arXiv | project page | video
Real-time Physics Engine Based on MPM & PBD
Yilong Wu*,
Chang Yu* International Conference on Virtual Reality and Visualization (ICVRV), 2020
project page